
Not accepting new partnerships at this time — updated May 2026
Partnerships & Sponsorships
Aziel Arts reaches 45,000+ Unreal Engine environment artists, solo developers, and 3D professionals through YouTube, courses, and a private membership community. We are open to working with brands that directly speak to this audience.
🔴
The current sponsorship slate is full. If you'd like to be considered for a future opportunity, you're welcome to reach out at [email protected].
Pitches are reviewed periodically and kept on file.
The Audience
A focused, technically sophisticated audience. Not generalist — these are people actively building things in Unreal Engine.
YouTube Subscribers
Growing ~1K/mo
Coaching Clients
Paying, committed
Videos Published
Searchable catalog
Member Rating
Epic Authorized Partner
Audience profile
Niche but active. The audience skews toward people who are actively building projects, not just passively learning.
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Building games in Unreal Engine — need environments, procedural tools, and efficient workflows.
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Portfolio building, professional development, working toward jobs in games or film.
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Using Unreal for cinematics, in-camera VFX, and virtual production pipelines.
🛠️
Specifically interested in procedural generation, automation, and scalable world-building systems
Fit criteria
Sponsorships are always selective. The audience trusts the channel because the content stays focused, so we work to make sure what gets featured is a good fit for the audience.
Good fit
PCG tools, procedural systems, workflow plugins, editor extensions. Directly relevant to almost every video.
Fab, environment asset packs, texture libraries, foliage collections — things the audience actually buys.
GPUs, monitors, peripherals. The audience cares about hardware performance — real-time rendering is demanding.
Tools like SpeedTree, Houdini, Blender plugins, Substance, or other software that complements Unreal.
Publishing platforms, marketing tools, or services aimed at indie developers building and shipping games.
Not a good Fit
At this moment we are not accepting parterships with tools that generate art assets with AI.
Not relevant to this audience and not something the channel would promote.
Can't promote platforms that directly compete with the Academy or Aziel Arts courses.
VPNs, productivity apps, general coding tools.
Though the channel caters to Devs and 3D Artists, in practice we have found that actual game products do not perform well with this audience.
Any type of hardware that does not directly relate to making 3D Art.
Get in touch
Even with the slate currently full, relevant pitches are kept on file and revisited when a slot opens. If your product fits the criteria above, it's worth reaching out.
Email is the only way to reach us for sponsorship discussions. No DMs, no YouTube comments, no cold calls.
Please note that all pitches are reviewed, but we may not be able to respond unless it is a good fit, and we have availability.
Include In Your Pitch
What the product is and who it's for
Why you think it fits this audience
Whether you can provide access to test it
Rough timeline and budget range
Any specific video topics you had in mind
Links to the product / relevant materials

Environment art training, tools, and direct
mentorship for serious Unreal Engine artists.
Epic Games Authorized Training Partner.
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