Not accepting new partnerships at this time — updated May 2026

Partnerships & Sponsorships

Work With Aziel Arts

Aziel Arts reaches 45,000+ Unreal Engine environment artists, solo developers, and 3D professionals through YouTube, courses, and a private membership community. We are open to working with brands that directly speak to this audience.

🔴

Not taking new partnerships right now

The current sponsorship slate is full. If you'd like to be considered for a future opportunity, you're welcome to reach out at [email protected].

Pitches are reviewed periodically and kept on file.

The Audience

Who You'd Be Reaching

A focused, technically sophisticated audience. Not generalist — these are people actively building things in Unreal Engine.

50k+

YouTube Subscribers

Growing ~1K/mo

30+

Coaching Clients

Paying, committed

150+

Videos Published

Searchable catalog

4.9

Member Rating

Epic Authorized Partner

Audience profile

Who Watches This Channel

Niche but active. The audience skews toward people who are actively building projects, not just passively learning.

🎮

Solo indie developers

Building games in Unreal Engine — need environments, procedural tools, and efficient workflows.

🎨

Environment & 3D artists

Portfolio building, professional development, working toward jobs in games or film.

🎬

Filmmakers & virtual production

Using Unreal for cinematics, in-camera VFX, and virtual production pipelines.

🛠️

PCG & procedural enthusiasts

Specifically interested in procedural generation, automation, and scalable world-building systems

Fit criteria

What Gets Considered. What Doesn't.

Sponsorships are always selective. The audience trusts the channel because the content stays focused, so we work to make sure what gets featured is a good fit for the audience.

Good fit

Unreal Engine plugins & tools

PCG tools, procedural systems, workflow plugins, editor extensions. Directly relevant to almost every video.

Asset packs & marketplaces

Fab, environment asset packs, texture libraries, foliage collections — things the audience actually buys.

Hardware

GPUs, monitors, peripherals. The audience cares about hardware performance — real-time rendering is demanding.

3D & creative software

Tools like SpeedTree, Houdini, Blender plugins, Substance, or other software that complements Unreal.

Game dev services

Publishing platforms, marketing tools, or services aimed at indie developers building and shipping games.

Not a good Fit

AI Tools

At this moment we are not accepting parterships with tools that generate art assets with AI.

Finance, crypto, or trading

Not relevant to this audience and not something the channel would promote.

Competing education platforms

Can't promote platforms that directly compete with the Academy or Aziel Arts courses.

Unrelated SaaS or software

VPNs, productivity apps, general coding tools.

Video Games

Though the channel caters to Devs and 3D Artists, in practice we have found that actual game products do not perform well with this audience.

Unrelated Electronics or appliances

Any type of hardware that does not directly relate to making 3D Art.

Get in touch

Send a Note

Even with the slate currently full, relevant pitches are kept on file and revisited when a slot opens. If your product fits the criteria above, it's worth reaching out.

Partnership enquiries

Email is the only way to reach us for sponsorship discussions. No DMs, no YouTube comments, no cold calls.

Please note that all pitches are reviewed, but we may not be able to respond unless it is a good fit, and we have availability.

Include In Your Pitch

  • What the product is and who it's for

  • Why you think it fits this audience

  • Whether you can provide access to test it

  • Rough timeline and budget range

  • Any specific video topics you had in mind

  • Links to the product / relevant materials

Environment art training, tools, and direct

mentorship for serious Unreal Engine artists.

Epic Games Authorized Training Partner.

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