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Want to Place Foliage 10x Faster?

Aziel QuickScatter

(Early Access Beta)

A GPU-powered foliage spawner that saves you hours every project.

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Easy to use. Powerful.

"It's so easy to use, but very powerful.... QuickScatter makes a task like foliage or object scattering simple and straightforward. I can highly recommend it. It's definitely worth the purchase!"

- John M

Easy to use, Powerful

"It's so easy to use, but very powerful.... QuickScatter makes a task like foliage or object scattering simple and straightforward. I can highly recommend it. It's definitely worth the purchase!"

- John M

No more fiddling with settings for hours or hand-placing

Drop in a blueprint, add your meshes, and instantly scatter a natural-looking environment.

Instant Setup
Drag one blueprint, add meshes, done

GPU Powered
Lightning-fast, even on big scenes.

Total Control
Adjust density, noise, scale, rotation.

Flexible
Choose runtime or on-load spawning.

Extendable
Can connect to landscape layers / grass

Solo-Dev Friendly
Save dozens of hours per project.

Stop wasting hours hand-placing foliage

QuickScatter gives you a clean, simple workflow upgrade that you will actually use.

Payment
ItemQuantityPrice
Aziel QuickScatter
1
$37.00
Order Summary
ItemQuantityAmount
Aziel QuickScatter1$ 37.00
Order Total
$

Aziel Quick Scatter

  • Instant Setup — drag one blueprint, add meshes, done.

  • GPU Powered — lightning-fast, even on big scenes.

  • Total Control — adjust density, noise, scale, rotation.

  • Flexible — choose runtime or on-load spawning.

  • Solo-Dev Friendly — save dozens of hours per project.

  • Beginner Friendly — No pcg, HLSL Code, or blueprint knowledge needed

  • Free Updates — Always get any new updates and bug fixes

  • Cutting Edge Unreal Engine 5.6+ compatible

Regular Price: $47

Early Adopter Beta: Just $37

(limited time / price raising with new update soon)

Frequently Asked Questions

What versions of Unreal do I need for QuickScatter?

Currently the tool works with Unreal Engine 5.6 and newer. The reason for this, is that Quickscatter is built on the newest GPU PCG spawning tech that only recently became available in 5.6.

Can I use it in commercial projects?

Absolutely, it’s yours to use in any of your environments, personal or paid.

Are their any 3D Assets included?

No, but Quickscatter will work with any models you have in your project. (If that is something you would like to see included, let us know.)

Why is this so cheap?

This is an early adopter launch. You’re helping test, shape, and spread the word. Price will go up soon.

Does Quickscatter works on mesh based landscapes?

No, currently the tool only scatters objects on Unreal Engine Landscapes, though we have plans to extend the tool to mesh spawning in the near future.

What is your refund policy?

We have a 30-day refund policy. If you are unhappy with the tool, contact use within that 30-day window, we will be happy to refund you.

Made With Quickscatter

Check out some awesome creations, made by recent Beta Testers

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