
About
Nearly a decade of professional 3D work, commercials, music videos, real-time training simulations, and VR, in New York City. Formerly Creative Director leading teams across animation, software, and R&D.
I taught 3D Animation at the School of Visual Arts, where I led Production Skills classes. Student Academy Award winner. Emmy Award recipient. Epic Games Authorized Training Partner.
Aziel Arts started because the resources I needed when I was learning didn't exist. Everything here, the YouTube channel, the courses, the Academy, the tools, are focused on practical workflows built from genuine production experience.

Thaddaeus Andreades
Digital Artist & Educator · New York City
Beyond Aziel Arts — commercial work, personal projects, and fine art from nearly a decade as a professional digital artist.
BAckground
Close to a decade working as a professional 3D artist on commercial productions, music videos, and real-time applications. Most recently as Creative Director leading a team building animations, VR experiences, software tools, and real-time training simulations.
That breadth of production experience is what makes the teaching different. It's not academic. It's built from actual problems solved on actual deadlines with actual clients.
The learning resources for serious Unreal Engine environment work are scattered, generic, or don't exist. YouTube has endless beginner content and not nearly enough for the intermediate-to-advanced artist trying to build a specific thing.
The Academy in particular came from noticing that the artists who succeed aren't the most talented ones — they're the ones who don't stay stuck long enough for momentum to die.
Work Together
Tell me about your project. I'll give you my honest take
on whether the Academy makes sense for where you are.

Environment art training, tools, and direct
mentorship for serious Unreal Engine artists.
Epic Games Authorized Training Partner.
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