A professional-grade landscape material for Unreal Engine 5. Download the version that matches your Unreal Engine, then explore the tutorials below to get the most out of it.
Choose Your Unreal Engine Version
Unreal Engine 5.8
Unreal Engine 5.7

Update Highlights
ORM Breaks Material in 5.8 — Fixed bug leading to material break when switching to ORM textures.
GPU Crash Fix — Texture sample optmization added to avoid GPU crashes
Mesh Terrain — Now supports Mesh Terrain with Triplanner projection
Lightweight Triplanar — Triplanner projectin with no extra texture samples
Bake Material To RVT— New option to use Runtime Vertual Textures to bake material down. This allows for better Shader Complexiy leading to higher frame rates without needing to sacrificing features.
Auto Puddle - now has a min and max height control
Free tutorials
Ten short tutorials covering everything from first setup to advanced
workflows. Click any thumbnail to watch.
The new per-layer PCG feature pairs directly with QuickScatter — my GPU-accelerated scatter tool that reads individual layer data to spawn assets exactly where they belong. Cover an 8km+ landscape with hyper-dense foliage in minutes.

Early adopter price — goes up soon
30-day guarantee · Instant delivery
The material is the starting point. If you want to build real environments, the Academy gives you direct access to get your actual project done.
Custom tutorials for your exact questions
Monthly group coaching calls
Personalized guidance on your project
Full course library — 150+ videos
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